Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 56 days ago
7 / 3 / 5
K / D / A
52.2%
Kill participation
1,180.9
Damage / min
15,455g
627.8 gold / min
22
10 placed · 2 cleared
226
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Udyr · Top
4 / 4 / 6
43.5% KP
23,984
25.5% share
10,154g
184 CS · 7.5/m
Goneinyourwake#kayn
Kayn · Jungle
2 / 4 / 5
30.4% KP
11,321
12.1% share
10,351g
163 CS · 6.6/m
en passant#yasuo
Yasuo · Mid
8 / 3 / 4
52.2% KP
23,620
25.2% share
12,206g
227 CS · 9.2/m
Tactical0#NA1
Jayce · ADC
7 / 3 / 5
52.2% KP
29,069
31% share
15,455g
226 CS · 9.2/m
Swordblue#1345
Nidalee · Support
2 / 5 / 9
47.8% KP
5,877
6.3% share
7,593g
30 CS · 1.2/m
Red side
Defeatwhite space#kimmy
Camille · Top
11 / 4 / 2
68.4% KP
27,927
30.6% share
13,527g
203 CS · 8.2/m
pandybear#baby
Shaco · Jungle
4 / 1 / 9
68.4% KP
17,234
18.9% share
11,143g
205 CS · 8.3/m
7Wylly7#NA1
Gangplank · Mid
1 / 6 / 6
36.8% KP
21,882
24% share
10,972g
200 CS · 8.1/m
Fel#Fire
Aurelion Sol · ADC
0 / 8 / 6
31.6% KP
13,263
14.5% share
8,137g
176 CS · 7.1/m
Tub#Tubby
Poppy · Support
3 / 4 / 5
42.1% KP
10,863
11.9% share
6,854g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
