Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 55 days ago
8 / 2 / 16
K / D / A
64.9%
Kill participation
692.3
Damage / min
13,912g
453.2 gold / min
46
11 placed · 2 cleared
189
6.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Volibear · Top
2 / 14 / 1
15% KP
28,749
22.6% share
11,325g
249 CS · 8.1/m
concept of x#NA1
Wukong · Jungle
4 / 4 / 4
40% KP
25,106
19.7% share
12,017g
213 CS · 6.9/m
Kingicepop#5715
Zed · Mid
3 / 8 / 1
20% KP
22,807
17.9% share
13,730g
236 CS · 7.7/m
Thebausffs#KR2
Yone · ADC
11 / 6 / 1
60% KP
41,611
32.7% share
17,518g
295 CS · 9.6/m
Ivans0404#LUXS2
Karma · Support
0 / 5 / 9
45% KP
8,864
7% share
8,372g
33 CS · 1.1/m
Red side
VictoryCaptBear#NA1
Kled · Top
8 / 7 / 12
54.1% KP
37,131
28.2% share
13,703g
245 CS · 8/m
Tactical0#NA1
Jarvan IV · Jungle
8 / 2 / 16
64.9% KP
21,255
16.1% share
13,912g
189 CS · 6.2/m
young#0000
LeBlanc · Mid
13 / 1 / 4
45.9% KP
36,405
27.6% share
15,017g
260 CS · 8.5/m
WaffleWheel#Kanao
Yunara · ADC
3 / 6 / 8
29.7% KP
23,338
17.7% share
14,742g
288 CS · 9.4/m
Eliass#NA1
Zilean · Support
5 / 4 / 17
59.5% KP
13,610
10.3% share
11,022g
61 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
