Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 53 days ago
3 / 7 / 3
K / D / A
40%
Kill participation
693.9
Damage / min
12,847g
446.3 gold / min
29
14 placed · 5 cleared
277
9.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDarksune#NA1
Ambessa · Top
1 / 4 / 7
21.6% KP
20,693
17.8% share
9,773g
204 CS · 7.1/m
patience#Nice
Ekko · Jungle
12 / 2 / 13
67.6% KP
32,096
27.6% share
16,198g
244 CS · 8.5/m
Rebopah#99999
Yasuo · Mid
12 / 2 / 12
64.9% KP
31,966
27.5% share
15,929g
282 CS · 9.8/m
Doublelift#NA01
Jinx · ADC
10 / 4 / 11
56.8% KP
23,700
20.4% share
14,939g
274 CS · 9.5/m
DualSwordz#NA1
Rell · Support
2 / 3 / 25
73% KP
7,934
6.8% share
9,274g
24 CS · 0.8/m
Red side
Defeatfliptik#skbdi
Renekton · Top
3 / 5 / 4
46.7% KP
23,000
26% share
13,587g
279 CS · 9.7/m
Will#NA12
Sylas · Jungle
8 / 7 / 3
73.3% KP
19,306
21.9% share
11,142g
159 CS · 5.5/m
Wallacefan3#real
Yone · Mid
1 / 9 / 4
33.3% KP
17,536
19.9% share
9,736g
214 CS · 7.4/m
Tactical0#NA1
Miss Fortune · ADC
3 / 7 / 3
40% KP
19,974
22.6% share
12,847g
277 CS · 9.6/m
YoojungHukiriLee#NA1
Poppy · Support
0 / 9 / 7
46.7% KP
8,525
9.7% share
7,101g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
