Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 53 days ago
6 / 2 / 9
K / D / A
41.7%
Kill participation
626.7
Damage / min
15,357g
573.4 gold / min
34
14 placed · 3 cleared
305
11.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanakin skywalker#FJFQ
Yasuo · Top
7 / 6 / 8
41.7% KP
25,340
23.4% share
12,446g
208 CS · 7.8/m
White Canyon#Ken
Gragas · Jungle
13 / 2 / 10
63.9% KP
32,461
29.9% share
15,893g
238 CS · 8.9/m
Davemon#NA1
Qiyana · Mid
8 / 5 / 5
36.1% KP
20,349
18.8% share
11,961g
192 CS · 7.2/m
Tactical0#NA1
Jhin · ADC
6 / 2 / 9
41.7% KP
16,785
15.5% share
15,357g
305 CS · 11.4/m
mirage window#NA67
Bard · Support
2 / 1 / 20
61.1% KP
13,506
12.5% share
9,738g
19 CS · 0.7/m
Red side
DefeatSign#213
Aatrox · Top
3 / 8 / 5
50% KP
14,577
21.6% share
9,749g
196 CS · 7.3/m
Will#NA12
Lee Sin · Jungle
5 / 7 / 4
56.3% KP
12,664
18.8% share
10,570g
162 CS · 6/m
little buFFoon#HEY
Azir · Mid
3 / 9 / 2
31.3% KP
19,538
29% share
10,701g
239 CS · 8.9/m
SageWabe#Sage
Ezreal · ADC
4 / 7 / 3
43.8% KP
14,713
21.8% share
13,237g
224 CS · 8.4/m
黑死牟 Kokushibo#DEMON
Jax · Support
1 / 5 / 5
37.5% KP
5,871
8.7% share
7,395g
51 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
