Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 53 days ago
7 / 4 / 6
K / D / A
38.2%
Kill participation
721.9
Damage / min
11,989g
524.7 gold / min
30
14 placed · 4 cleared
216
9.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMIDKING#KKKKK
Gnar · Top
8 / 3 / 3
32.4% KP
20,602
26.8% share
10,481g
189 CS · 8.3/m
ShadowThrash#NA1
Kha'Zix · Jungle
10 / 0 / 5
44.1% KP
17,214
22.4% share
12,193g
206 CS · 9/m
en passant#yasuo
Syndra · Mid
5 / 3 / 3
23.5% KP
15,298
19.9% share
10,573g
213 CS · 9.3/m
Tactical0#NA1
Jinx · ADC
7 / 4 / 6
38.2% KP
16,495
21.5% share
11,989g
216 CS · 9.5/m
Agent Copter#NA123
Alistar · Support
4 / 1 / 15
55.9% KP
7,255
9.4% share
8,004g
16 CS · 0.7/m
Red side
DefeatLYON Berserker#ddd
Twisted Fate · Top
0 / 11 / 0
0% KP
10,244
18.5% share
7,908g
168 CS · 7.4/m
Sheiden#1234
Jayce · Jungle
2 / 5 / 4
54.5% KP
10,904
19.7% share
9,557g
181 CS · 7.9/m
C9 Loki#kr3
Akali · Mid
5 / 4 / 2
63.6% KP
15,438
27.9% share
10,438g
225 CS · 9.8/m
Snaker#0822
Ezreal · ADC
3 / 6 / 3
54.5% KP
14,772
26.7% share
9,271g
192 CS · 8.4/m
Love Nami#001
Nami · Support
1 / 8 / 4
45.5% KP
4,040
7.3% share
5,707g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
