Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 47 days ago
18 / 13 / 11
K / D / A
58%
Kill participation
1,566.4
Damage / min
16,662g
523.4 gold / min
49
17 placed · 9 cleared
205
6.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Jayce · Top
7 / 8 / 12
38% KP
33,936
21.4% share
13,971g
260 CS · 8.2/m
Monk Mental#ddgod
Skarner · Jungle
15 / 1 / 20
70% KP
37,539
23.7% share
16,240g
189 CS · 5.9/m
Peaked#993
Vex · Mid
9 / 12 / 7
32% KP
28,894
18.2% share
11,663g
156 CS · 4.9/m
Tactical0#NA1
Lucian · ADC
18 / 13 / 11
58% KP
49,863
31.5% share
16,662g
205 CS · 6.4/m
REDEMPTION#lmao
Milio · Support
1 / 10 / 32
66% KP
8,248
5.2% share
10,632g
27 CS · 0.8/m
Red side
DefeatThanatoes#kr2
K'Sante · Top
4 / 8 / 7
25% KP
24,970
19.4% share
12,152g
227 CS · 7.1/m
Will#NA12
Lee Sin · Jungle
7 / 9 / 9
36.4% KP
19,859
15.4% share
12,543g
194 CS · 6.1/m
twtv lolAmbrosek#twtv
LeBlanc · Mid
5 / 11 / 9
31.8% KP
17,673
13.7% share
10,682g
175 CS · 5.5/m
previous#9 9 9
Twitch · ADC
23 / 12 / 6
65.9% KP
51,302
39.8% share
18,849g
209 CS · 6.6/m
MEECHOL#NA1
Lulu · Support
5 / 10 / 23
63.6% KP
15,071
11.7% share
10,788g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
