Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 45 days ago
17 / 5 / 10
K / D / A
77.1%
Kill participation
1,880.9
Damage / min
17,418g
761.7 gold / min
26
11 placed · 2 cleared
219
9.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Gnar · Top
2 / 5 / 7
25.7% KP
12,950
14.6% share
8,756g
176 CS · 7.7/m
pentaless#NA4
Nunu & Willump · Jungle
1 / 4 / 14
42.9% KP
7,968
9% share
9,976g
142 CS · 6.2/m
Davemon#NA1
Pyke · Mid
13 / 0 / 2
42.9% KP
16,873
19.1% share
11,379g
137 CS · 6/m
Tactical0#NA1
Tristana · ADC
17 / 5 / 10
77.1% KP
43,009
48.6% share
17,418g
219 CS · 9.6/m
Wekin Poof#NA1
Rakan · Support
2 / 4 / 22
68.6% KP
7,627
8.6% share
8,187g
20 CS · 0.9/m
Red side
DefeatRhaastie#fan
Yone · Top
6 / 4 / 2
44.4% KP
17,108
29.2% share
12,006g
208 CS · 9.1/m
blaberfish2#NA1
Lee Sin · Jungle
5 / 6 / 4
50% KP
11,562
19.7% share
9,600g
170 CS · 7.4/m
Lobby Admin#FIGHT
Anivia · Mid
0 / 6 / 2
11.1% KP
8,700
14.8% share
7,578g
185 CS · 8.1/m
DRAGON WARRIOR#JADE
Zeri · ADC
3 / 10 / 4
38.9% KP
12,994
22.2% share
8,904g
156 CS · 6.8/m
skyysailorr#NA1
Poppy · Support
4 / 9 / 4
44.4% KP
8,231
14% share
6,804g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
