Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 44 days ago
2 / 7 / 5
K / D / A
43.8%
Kill participation
942.7
Damage / min
12,417g
446.7 gold / min
29
11 placed · 4 cleared
268
9.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
5 / 3 / 8
39.4% KP
20,708
20.3% share
11,422g
206 CS · 7.4/m
patience#Nice
Graves · Jungle
17 / 2 / 9
78.8% KP
31,945
31.3% share
19,334g
280 CS · 10.1/m
twtv lolAmbrosek#twtv
Ryze · Mid
3 / 1 / 11
42.4% KP
19,335
18.9% share
11,676g
215 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 4 / 18
72.7% KP
23,633
23.2% share
13,444g
180 CS · 6.5/m
Foxy#Roxy
Rakan · Support
2 / 7 / 16
54.5% KP
6,416
6.3% share
8,653g
29 CS · 1/m
Red side
Defeatreal AOC#NA1
Irelia · Top
1 / 7 / 4
31.3% KP
13,473
15.5% share
10,269g
261 CS · 9.4/m
LFT Sheiden#PHL1
Qiyana · Jungle
5 / 8 / 6
68.8% KP
23,402
26.9% share
10,966g
162 CS · 5.8/m
Davemon#NA1
Sylas · Mid
5 / 6 / 3
50% KP
16,450
18.9% share
9,212g
167 CS · 6/m
Tactical0#NA1
Jinx · ADC
2 / 7 / 5
43.8% KP
26,206
30.1% share
12,417g
268 CS · 9.6/m
Legacy#L77
Lulu · Support
3 / 5 / 9
75% KP
7,449
8.6% share
8,459g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
