Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 40 days ago
2 / 7 / 4
K / D / A
30%
Kill participation
821.7
Damage / min
10,746g
431.6 gold / min
21
10 placed · 2 cleared
213
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory重案组之虎曹达华#逃学威龙
Renekton · Top
5 / 1 / 5
29.4% KP
15,805
16.8% share
10,733g
206 CS · 8.3/m
LFT Sheiden#PHL1
Graves · Jungle
10 / 3 / 11
61.8% KP
20,859
22.2% share
14,893g
235 CS · 9.4/m
十THANOS十#GOD
Cassiopeia · Mid
11 / 6 / 12
67.6% KP
29,812
31.7% share
13,089g
203 CS · 8.2/m
young thirty#420
Taliyah · ADC
4 / 4 / 14
52.9% KP
18,388
19.6% share
10,999g
193 CS · 7.8/m
DarkDragon48#NA1
Nautilus · Support
4 / 6 / 15
55.9% KP
9,101
9.7% share
8,326g
24 CS · 1/m
Red side
Defeatankara aiden#MESSI
Yone · Top
0 / 3 / 0
0% KP
14,337
17.9% share
8,889g
248 CS · 10/m
Toronto Man#NA6
Nidalee · Jungle
5 / 9 / 7
60% KP
14,440
18% share
9,337g
145 CS · 5.8/m
young#0000
Irelia · Mid
10 / 8 / 4
70% KP
24,122
30% share
12,685g
222 CS · 8.9/m
Tactical0#NA1
Syndra · ADC
2 / 7 / 4
30% KP
20,461
25.5% share
10,746g
213 CS · 8.6/m
REDEMPTION#lmao
Leona · Support
3 / 7 / 10
65% KP
6,945
8.6% share
7,490g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
