Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 39 days ago
4 / 5 / 3
K / D / A
46.7%
Kill participation
885.6
Damage / min
10,840g
447 gold / min
22
11 placed · 5 cleared
213
8.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryValhalla#STC
Camille · Top
5 / 4 / 11
48.5% KP
23,288
24.8% share
10,919g
186 CS · 7.7/m
LFT Sheiden#PHL1
Jayce · Jungle
11 / 1 / 12
69.7% KP
25,230
26.8% share
16,057g
214 CS · 8.8/m
twtv lolAmbrosek#twtv
LeBlanc · Mid
7 / 2 / 7
42.4% KP
18,065
19.2% share
10,171g
185 CS · 7.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 3 / 9
48.5% KP
20,111
21.4% share
11,596g
176 CS · 7.3/m
tiltless#calm
Sylas · Support
3 / 5 / 8
33.3% KP
7,298
7.8% share
7,502g
33 CS · 1.4/m
Red side
DefeatFudgecakey#5811
Aatrox · Top
3 / 7 / 2
33.3% KP
17,743
22% share
8,699g
186 CS · 7.7/m
fakelove#h626
Ambessa · Jungle
2 / 6 / 3
33.3% KP
13,933
17.3% share
10,923g
190 CS · 7.8/m
little buFFoon#HEY
Locke · Mid
4 / 10 / 2
40% KP
20,389
25.3% share
9,514g
199 CS · 8.2/m
Tactical0#NA1
Tristana · ADC
4 / 5 / 3
46.7% KP
21,477
26.7% share
10,840g
213 CS · 8.8/m
August Alsina#NA2
Nautilus · Support
2 / 5 / 4
40% KP
6,960
8.6% share
6,070g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
