Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 39 days ago
5 / 5 / 10
K / D / A
60%
Kill participation
935.3
Damage / min
13,189g
499.6 gold / min
29
12 placed · 7 cleared
219
8.3 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylittle buFFoon#HEY
Camille · Top
3 / 5 / 7
37% KP
19,606
22.4% share
11,264g
235 CS · 8.9/m
Philip#tart
Lee Sin · Jungle
8 / 5 / 7
55.6% KP
15,305
17.5% share
12,748g
189 CS · 7.2/m
Detention#DDR
Zoe · Mid
7 / 5 / 10
63% KP
25,153
28.8% share
12,427g
209 CS · 7.9/m
TL Yeon#7lol
Caitlyn · ADC
8 / 6 / 7
55.6% KP
19,831
22.7% share
14,486g
222 CS · 8.4/m
Tub#Tubby
Bard · Support
1 / 4 / 17
66.7% KP
7,567
8.7% share
8,153g
17 CS · 0.6/m
Red side
DefeatValhalla#STC
Renekton · Top
2 / 4 / 5
28% KP
15,607
17.8% share
10,689g
265 CS · 10/m
cant type#1998
Jayce · Jungle
8 / 6 / 7
60% KP
16,926
19.3% share
13,254g
193 CS · 7.3/m
PiMP DADDY1233#ILYSM
Diana · Mid
7 / 7 / 3
40% KP
21,151
24.2% share
11,285g
188 CS · 7.1/m
Tactical0#NA1
Yunara · ADC
5 / 5 / 10
60% KP
24,692
28.2% share
13,189g
219 CS · 8.3/m
From Iron#1123
Lulu · Support
3 / 5 / 14
68% KP
9,165
10.5% share
8,046g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
