Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 38 days ago
8 / 4 / 11
K / D / A
63.3%
Kill participation
872.6
Damage / min
13,825g
468.6 gold / min
35
13 placed · 8 cleared
250
8.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Jayce · Top
3 / 3 / 10
59.1% KP
25,765
23.3% share
13,757g
278 CS · 9.4/m
LFT Sheiden#PHL1
Lee Sin · Jungle
10 / 3 / 8
81.8% KP
23,622
21.4% share
15,483g
236 CS · 8/m
EGD Neversaw#MLA
Syndra · Mid
4 / 7 / 13
77.3% KP
24,592
22.3% share
12,826g
232 CS · 7.9/m
Zven#S16XD
Hwei · ADC
4 / 5 / 12
72.7% KP
28,657
26% share
14,568g
246 CS · 8.3/m
Breezyyy#NA1
Leona · Support
1 / 12 / 12
59.1% KP
7,786
7.1% share
8,059g
30 CS · 1/m
Red side
DefeatPhilip#tart
K'Sante · Top
3 / 3 / 8
36.7% KP
15,625
18.7% share
11,957g
244 CS · 8.3/m
garbocan#ivern
Ivern · Jungle
2 / 5 / 18
66.7% KP
6,409
7.7% share
9,880g
131 CS · 4.4/m
C9 Loki#kr3
Locke · Mid
15 / 5 / 4
63.3% KP
26,334
31.5% share
15,324g
214 CS · 7.3/m
Tactical0#NA1
Jinx · ADC
8 / 4 / 11
63.3% KP
25,741
30.8% share
13,825g
250 CS · 8.5/m
Thai Basil#inflm
Blitzcrank · Support
2 / 5 / 18
66.7% KP
9,383
11.2% share
8,230g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
