Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 38 days ago
9 / 6 / 23
K / D / A
52.5%
Kill participation
1,053
Damage / min
23,271g
521.4 gold / min
46
21 placed · 4 cleared
405
9.1 CS / min
Objective control
3
Dragons
3
Baron
13
Towers
5
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Yone · Top
2 / 16 / 5
18.9% KP
16,019
9.3% share
17,405g
330 CS · 7.4/m
Josedeodo#NA12
Kha'Zix · Jungle
13 / 9 / 6
51.4% KP
42,799
24.9% share
22,663g
268 CS · 6/m
Jesse Pinkman#LYON
Irelia · Mid
13 / 11 / 8
56.8% KP
48,546
28.2% share
24,673g
403 CS · 9/m
LimeWire#LWire
Karthus · ADC
4 / 13 / 6
27% KP
57,121
33.2% share
17,345g
292 CS · 6.5/m
EGD Neversaw#MLA
Rakan · Support
5 / 12 / 19
64.9% KP
7,410
4.3% share
14,355g
31 CS · 0.7/m
Red side
Victorycant type#1998
Jayce · Top
13 / 8 / 18
50.8% KP
52,528
25.6% share
22,197g
348 CS · 7.8/m
White Canyon#Ken
Lee Sin · Jungle
10 / 8 / 29
63.9% KP
27,725
13.5% share
20,812g
298 CS · 6.7/m
abstention#0001
Kassadin · Mid
13 / 8 / 17
49.2% KP
55,653
27.2% share
24,433g
337 CS · 7.6/m
Tactical0#NA1
Syndra · ADC
9 / 6 / 23
52.5% KP
47,001
22.9% share
23,271g
405 CS · 9.1/m
Davemon#NA1
Pyke · Support
16 / 8 / 17
54.1% KP
22,010
10.7% share
17,612g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
