Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 34 days ago
4 / 5 / 4
K / D / A
47.1%
Kill participation
799.2
Damage / min
12,581g
486.7 gold / min
19
11 placed · 2 cleared
264
10.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Graves · Top
9 / 3 / 6
48.4% KP
20,016
25.8% share
13,420g
201 CS · 7.8/m
NiuNaii#Milk
Nocturne · Jungle
10 / 3 / 7
54.8% KP
17,057
22% share
14,882g
241 CS · 9.3/m
MunchyPunchyLOL#TTV1
Zed · Mid
8 / 5 / 7
48.4% KP
21,553
27.8% share
11,754g
193 CS · 7.5/m
Gnome#Pulb
Syndra · ADC
4 / 3 / 5
29% KP
12,205
15.7% share
12,715g
245 CS · 9.5/m
Levitate#1v9
Blitzcrank · Support
0 / 3 / 15
48.4% KP
6,753
8.7% share
8,069g
31 CS · 1.2/m
Red side
DefeatThanatoes#kr2
Tristana · Top
3 / 6 / 0
17.6% KP
14,775
19.2% share
10,002g
220 CS · 8.5/m
Sheiden#PHL3
Qiyana · Jungle
6 / 9 / 5
64.7% KP
15,344
19.9% share
11,926g
172 CS · 6.7/m
80Sheeps#Sheep
Viktor · Mid
4 / 8 / 2
35.3% KP
18,386
23.9% share
8,432g
153 CS · 5.9/m
Tactical0#NA1
Caitlyn · ADC
4 / 5 / 4
47.1% KP
20,659
26.8% share
12,581g
264 CS · 10.2/m
DarkDragon48#NA1
Bard · Support
0 / 3 / 13
76.5% KP
7,800
10.1% share
7,088g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
