Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 27 days ago
9 / 8 / 10
K / D / A
59.4%
Kill participation
1,331.9
Damage / min
18,353g
536.6 gold / min
35
17 placed · 3 cleared
303
8.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Ambessa · Top
3 / 10 / 2
15.6% KP
18,685
13.4% share
11,563g
206 CS · 6/m
Yuu13#137
Lee Sin · Jungle
7 / 8 / 6
40.6% KP
17,377
12.4% share
13,594g
205 CS · 6/m
PhyMini#NA1
Akali · Mid
10 / 10 / 6
50% KP
42,097
30.1% share
15,584g
264 CS · 7.7/m
Tactical0#NA1
Ezreal · ADC
9 / 8 / 10
59.4% KP
45,551
32.6% share
18,353g
303 CS · 8.9/m
FLY Gakgos#F L Y
Bard · Support
3 / 4 / 14
53.1% KP
15,924
11.4% share
11,069g
32 CS · 0.9/m
Red side
VictoryFudgecakey#5811
Twisted Fate · Top
8 / 6 / 10
45% KP
23,758
17.6% share
16,483g
233 CS · 6.8/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
5 / 7 / 15
50% KP
27,678
20.5% share
14,090g
207 CS · 6.1/m
C9 Loki#kr3
Yone · Mid
10 / 7 / 8
45% KP
29,538
21.8% share
16,576g
298 CS · 8.7/m
young thirty#420
Caitlyn · ADC
12 / 5 / 8
50% KP
35,247
26.1% share
19,792g
319 CS · 9.3/m
CHICKENORBUNNY#CLUCK
Swain · Support
5 / 7 / 21
65% KP
18,977
14% share
11,747g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
