Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 26 days ago
15 / 2 / 2
K / D / A
54.8%
Kill participation
1,286.6
Damage / min
20,641g
684.2 gold / min
52
15 placed · 17 cleared
332
11 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat5hendr1x#hndrx
Rumble · Top
1 / 9 / 6
36.8% KP
23,395
26.6% share
9,635g
215 CS · 7.1/m
White Canyon#Ken
Vi · Jungle
8 / 5 / 5
68.4% KP
17,368
19.8% share
14,337g
224 CS · 7.4/m
Zenith#Yone
Yasuo · Mid
8 / 8 / 4
63.2% KP
25,218
28.7% share
12,718g
241 CS · 8/m
CHICKENORBUNNY#CLUCK
Karthus · ADC
1 / 6 / 6
36.8% KP
17,756
20.2% share
10,458g
221 CS · 7.3/m
natus#999
Rakan · Support
1 / 3 / 8
47.4% KP
4,082
4.6% share
8,105g
48 CS · 1.6/m
Red side
VictoryFocus Up#Jbear
Darius · Top
6 / 6 / 9
48.4% KP
17,287
17.7% share
12,449g
207 CS · 6.9/m
Rapid#1230
Jarvan IV · Jungle
2 / 2 / 20
71% KP
15,189
15.5% share
13,162g
204 CS · 6.8/m
Gladiore#NA1
Fizz · Mid
8 / 8 / 6
45.2% KP
19,240
19.7% share
12,518g
200 CS · 6.6/m
Tactical0#NA1
Tristana · ADC
15 / 2 / 2
54.8% KP
38,812
39.7% share
20,641g
332 CS · 11/m
ペイズ#ポ ポ
Yuumi · Support
0 / 1 / 20
64.5% KP
7,296
7.5% share
8,908g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
