Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 26 days ago
4 / 7 / 9
K / D / A
39.4%
Kill participation
677.8
Damage / min
14,944g
512.7 gold / min
34
15 placed · 6 cleared
263
9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykbt#ily
Quinn · Top
11 / 7 / 6
51.5% KP
27,457
24.6% share
14,903g
173 CS · 5.9/m
Gromp#213
Diana · Jungle
10 / 6 / 12
66.7% KP
30,520
27.4% share
16,568g
275 CS · 9.4/m
lft ckreborn#pris
Tristana · Mid
6 / 8 / 10
48.5% KP
21,676
19.4% share
12,094g
187 CS · 6.4/m
Tactical0#NA1
Ziggs · ADC
4 / 7 / 9
39.4% KP
19,758
17.7% share
14,944g
263 CS · 9/m
TheRayC#NA1
Blitzcrank · Support
2 / 9 / 16
54.5% KP
12,050
10.8% share
9,484g
23 CS · 0.8/m
Red side
Defeat3walleye25#Rek
Rek'Sai · Top
6 / 5 / 6
32.4% KP
15,963
15.9% share
12,268g
184 CS · 6.3/m
FLY Gakgos#F L Y
Lee Sin · Jungle
13 / 7 / 8
56.8% KP
23,908
23.9% share
13,623g
162 CS · 5.6/m
Jesse Pinkman#LYON
Syndra · Mid
13 / 7 / 9
59.5% KP
32,465
32.4% share
15,200g
235 CS · 8.1/m
NEXTLATAM ADKING#Ray
Yunara · ADC
3 / 8 / 5
21.6% KP
19,454
19.4% share
11,607g
205 CS · 7/m
Zelt#NA2
Lulu · Support
2 / 6 / 18
54.1% KP
8,357
8.3% share
9,144g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
