Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 22 days ago
9 / 4 / 4
K / D / A
44.8%
Kill participation
794.1
Damage / min
14,984g
550.2 gold / min
28
13 placed · 3 cleared
260
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIronicBlueIron#NA1
Teemo · Top
1 / 6 / 4
23.8% KP
29,887
28.3% share
9,237g
224 CS · 8.2/m
noskinviego#rose
Viego · Jungle
7 / 6 / 5
57.1% KP
20,654
19.6% share
13,759g
206 CS · 7.6/m
Toothbooth#NA1
Ahri · Mid
2 / 7 / 5
33.3% KP
16,731
15.9% share
9,123g
195 CS · 7.2/m
Hypha#ADC
Jhin · ADC
10 / 6 / 6
76.2% KP
28,010
26.5% share
13,852g
231 CS · 8.5/m
RexRequired#dino
Nautilus · Support
1 / 4 / 13
66.7% KP
10,243
9.7% share
7,719g
29 CS · 1.1/m
Red side
Victorykeniki#gato
Dr. Mundo · Top
6 / 2 / 6
41.4% KP
16,819
18.9% share
11,807g
210 CS · 7.7/m
FyGameAwn#TALON
Talon · Jungle
9 / 6 / 3
41.4% KP
17,814
20% share
13,864g
237 CS · 8.7/m
Avers#NA1
Azir · Mid
4 / 4 / 11
51.7% KP
22,935
25.8% share
13,219g
219 CS · 8/m
Tactical0#NA1
Caitlyn · ADC
9 / 4 / 4
44.8% KP
21,625
24.3% share
14,984g
260 CS · 9.5/m
AURAPARAGON69#UNC
Bard · Support
1 / 5 / 14
51.7% KP
9,776
11% share
8,307g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
