Match history
Rumble champion portrait

Rumble

Defeat

Ranked Solo/Duo · 9 days ago

15:26Live Riot data

5 / 5 / 0

K / D / A

29.4%

Kill participation

485.8

Damage / min

6,249g

404.9 gold / min

14

6 placed · 0 cleared

108

7 CS / min

Objective control

Blue side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Yone-584 gold / -18 CS

Difference from the opponent Riot assigned to your role.

15. minute · Yone-1,734 gold / -38 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1734 gold and -38 CS versus Yone.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 recorded deaths; first at 6:01.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,5623,1254,6876,2490:003:517:4311:3415:26
Rumble: 6,249

Events and purchases

Kill · Yunara → Kalista
Kill · Kalista → Thresh
Kill · Kalista → Yunara
Kill · Lee Sin → Kalista
Kill · Thresh → Blitzcrank
Kill · Taliyah → Lucian
Kill · Rumble → Yone
Kill · Yone → Rumble
Kill · Lucian → Lee Sin
Kill · Lucian → Thresh
Kill · Kalista → Yunara
Kill · Yunara → Vi
Kill · Taliyah → Lucian
Objective · Lee Sin · Ocean Dragon
Kill · Rumble → Vi
Kill · Rumble → Yone
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Yunara → Kalista
Kill · Yunara → Vi
Kill · Yone → Rumble
Kill · Map → Yone
Kill · Kalista → Thresh
Kill · Taliyah → Kalista
Kill · Vi → Taliyah
Kill · Lucian → Yunara
Kill · Yone → Lee Sin
Kill · Yone → Rumble
Kill · Kalista → Lee Sin
Kill · Kalista → Thresh
Kill · Taliyah → Lucian
Building destroyed · Kalista · Outer turret
Kill · Kalista → Yunara
Kill · Yone → Rumble
Kill · Rumble → Yone
Kill · Vi → Yunara
Kill · Kalista → Taliyah
Kill · Blitzcrank → Lee Sin
Kill · Kalista → Thresh
Building destroyed · Yone · Outer turret
Kill · Kalista → Rumble
Kill · Rumble → Vi
Kill · Yunara → Blitzcrank
Kill · Kalista → Yunara
Kill · Lee Sin → Kalista
Kill · Yone → Taliyah

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
23 / 18 / 2437,278g · 52,133 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

Thebausffs#KR2

Yone · Top

6 / 4 / 0

26.1% KP

13,265

25.4% share

8,292g

152 CS · 9.8/m

Vi champion portrait

YoojungHukiriLee#NA1

Vi · Jungle

2 / 4 / 6

34.8% KP

4,009

7.7% share

6,122g

87 CS · 5.6/m

Lucian champion portrait

Turtle Server#lmfao

Lucian · Mid

3 / 3 / 2

21.7% KP

10,481

20.1% share

6,658g

130 CS · 8.4/m

Kalista champion portrait

Charmander#MKOI

Kalista · ADC

11 / 5 / 2

56.5% KP

18,491

35.5% share

10,697g

143 CS · 9.3/m

Blitzcrank champion portrait

Treecko#MKOI

Blitzcrank · Support

1 / 2 / 14

65.2% KP

5,887

11.3% share

5,509g

14 CS · 0.9/m

Red side

Defeat
17 / 23 / 1130,612g · 33,828 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

Tactical0#NA1

Rumble · Top

5 / 5 / 0

29.4% KP

7,497

22.2% share

6,249g

108 CS · 7/m

Lee Sin champion portrait

Sneewo#NA1

Lee Sin · Jungle

2 / 4 / 1

17.6% KP

2,701

8% share

6,060g

107 CS · 6.9/m

Taliyah champion portrait

Eliass#NA1

Taliyah · Mid

4 / 3 / 1

29.4% KP

8,037

23.8% share

6,609g

130 CS · 8.4/m

Yunara champion portrait

C0SM0S#4859

Yunara · ADC

5 / 6 / 2

41.2% KP

9,876

29.2% share

7,047g

105 CS · 6.8/m

Thresh champion portrait

SUPERMEGAHUMPER#9000

Thresh · Support

1 / 5 / 7

47.1% KP

5,717

16.9% share

4,647g

23 CS · 1.5/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — Tactical0#NA1 | MacroDiff