Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 6 days ago
2 / 7 / 3
K / D / A
33.3%
Kill participation
625.3
Damage / min
11,980g
480.2 gold / min
30
10 placed · 3 cleared
231
9.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNixonButt#NA1
K'Sante · Top
1 / 5 / 5
40% KP
16,884
20.2% share
7,761g
166 CS · 6.7/m
Dantes#Arise
Hecarim · Jungle
4 / 6 / 3
46.7% KP
12,515
15% share
9,366g
167 CS · 6.7/m
Victør#Lugia
Viktor · Mid
2 / 8 / 4
40% KP
22,194
26.6% share
7,249g
128 CS · 5.1/m
Tactical0#NA1
Sivir · ADC
2 / 7 / 3
33.3% KP
15,600
18.7% share
11,980g
231 CS · 9.3/m
BookiLol#OP1
Sylas · Support
6 / 9 / 3
60% KP
16,213
19.4% share
8,179g
24 CS · 1/m
Red side
VictoryThebausffs#KR2
Yasuo · Top
5 / 5 / 4
25.7% KP
22,017
18.8% share
12,263g
236 CS · 9.5/m
HUNCHO HECAKING#HECA
Olaf · Jungle
12 / 3 / 5
48.6% KP
26,242
22.4% share
13,686g
218 CS · 8.7/m
gg wtf#neeko
Vayne · Mid
13 / 1 / 8
60% KP
39,977
34.1% share
14,035g
152 CS · 6.1/m
kurfyou#NA2
Zilean · ADC
4 / 2 / 16
57.1% KP
19,389
16.5% share
11,411g
178 CS · 7.1/m
Yixixixihahahaha#8888
Nautilus · Support
1 / 4 / 23
68.6% KP
9,776
8.3% share
8,325g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
