Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 187 days ago
8 / 1 / 16
K / D / A
50%
Kill participation
1,058.9
Damage / min
15,556g
495.4 gold / min
32
9 placed · 3 cleared
273
8.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Rumble · Top
8 / 1 / 16
50% KP
33,250
23.8% share
15,556g
273 CS · 8.7/m
福岡が好きです#いいね
Lee Sin · Jungle
14 / 7 / 18
66.7% KP
28,274
20.2% share
15,696g
160 CS · 5.1/m
Love letter#7164
Ahri · Mid
6 / 8 / 24
62.5% KP
30,639
21.9% share
10,823g
165 CS · 5.3/m
NaiNa#4422
Ezreal · ADC
12 / 6 / 17
60.4% KP
33,369
23.8% share
18,443g
255 CS · 8.1/m
rire#7777
Karma · Support
8 / 6 / 28
75% KP
14,440
10.3% share
11,840g
31 CS · 1/m
Red side
DefeatGraceEye#DMC神台
Yasuo · Top
2 / 9 / 1
10.7% KP
14,427
12.9% share
10,816g
247 CS · 7.9/m
HDCap#JP1
Briar · Jungle
12 / 14 / 7
67.9% KP
36,826
32.8% share
16,124g
224 CS · 7.1/m
dopa#0302
Orianna · Mid
4 / 10 / 10
50% KP
25,029
22.3% share
12,595g
227 CS · 7.2/m
Dolly#JP1
Kai'Sa · ADC
9 / 8 / 4
46.4% KP
23,650
21.1% share
16,310g
279 CS · 8.9/m
金主训#0903
Sona · Support
1 / 9 / 17
64.3% KP
12,262
10.9% share
9,422g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
