Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 173 days ago
15 / 2 / 12
K / D / A
71.1%
Kill participation
1,282
Damage / min
23,232g
644.7 gold / min
26
5 placed · 4 cleared
358
9.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatkaitoXD#JP1
Shen · Top
2 / 9 / 13
39.5% KP
21,506
13% share
12,387g
215 CS · 6/m
とろり黒蜜わらびもち#おもち
Jarvan IV · Jungle
12 / 11 / 15
71.1% KP
33,671
20.3% share
16,507g
217 CS · 6/m
超ムキムキぼんやり坊や#4649
Hwei · Mid
8 / 4 / 11
50% KP
44,624
27% share
15,104g
267 CS · 7.4/m
BUI DUC THINH#PHDT
Draven · ADC
15 / 7 / 9
63.2% KP
52,112
31.5% share
18,673g
249 CS · 6.9/m
KUTSUROGI#JP2
Thresh · Support
1 / 7 / 22
60.5% KP
13,639
8.2% share
9,719g
24 CS · 0.7/m
Red side
VictoryTopK1ng#mnt
Yone · Top
15 / 2 / 12
71.1% KP
46,195
34.4% share
23,232g
358 CS · 9.9/m
ケンチャン#マメマンジ
Lee Sin · Jungle
3 / 9 / 10
34.2% KP
14,766
11% share
13,684g
225 CS · 6.2/m
kr10#9610
Briar · Mid
7 / 16 / 7
36.8% KP
21,539
16.1% share
12,588g
179 CS · 5/m
まぁめやん#キャプテン
Ezreal · ADC
12 / 7 / 11
60.5% KP
41,395
30.8% share
17,911g
232 CS · 6.4/m
此故事纯属虚构与现实绝无任何关联#请勿对号入
Skarner · Support
1 / 4 / 13
36.8% KP
10,292
7.7% share
10,146g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
