Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 170 days ago
4 / 1 / 0
K / D / A
17.4%
Kill participation
895.5
Damage / min
7,164g
445 gold / min
11
5 placed · 0 cleared
144
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Sylas · Top
4 / 1 / 0
17.4% KP
14,417
26.9% share
7,164g
144 CS · 8.9/m
Father of china#2302
Viego · Jungle
5 / 1 / 5
43.5% KP
10,390
19.4% share
7,959g
147 CS · 9.1/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
8 / 4 / 2
43.5% KP
9,121
17% share
7,516g
106 CS · 6.6/m
Slow Death#PSB
Sivir · ADC
2 / 0 / 11
56.5% KP
10,495
19.6% share
8,237g
136 CS · 8.4/m
朝の光の中で#2212
Sett · Support
4 / 1 / 11
65.2% KP
9,238
17.2% share
6,438g
18 CS · 1.1/m
Red side
Defeatしわあわせ#2026
Udyr · Top
1 / 3 / 3
57.1% KP
12,513
30.8% share
5,300g
117 CS · 7.3/m
Badao1102c#2302
Naafiri · Jungle
3 / 5 / 1
57.1% KP
4,591
11.3% share
5,915g
90 CS · 5.6/m
YACHIYO#666
Qiyana · Mid
2 / 3 / 1
42.9% KP
11,133
27.4% share
6,169g
116 CS · 7.2/m
Kibunyasan#JP1
Brand · ADC
0 / 5 / 1
14.3% KP
9,013
22.2% share
5,086g
118 CS · 7.3/m
キャタピー#Lv100
Alistar · Support
1 / 7 / 0
14.3% KP
3,372
8.3% share
4,053g
17 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
