Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 158 days ago
3 / 5 / 0
K / D / A
23.1%
Kill participation
594.2
Damage / min
9,425g
387.1 gold / min
20
6 placed · 1 cleared
180
7.4 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryブラキオサウルス#dino
K'Sante · Top
4 / 2 / 6
37% KP
12,626
16.8% share
9,080g
181 CS · 7.4/m
Kaisa#UGU0
Lee Sin · Jungle
8 / 3 / 17
92.6% KP
17,778
23.7% share
12,101g
155 CS · 6.4/m
pisum#0000
Qiyana · Mid
10 / 3 / 5
55.6% KP
21,043
28.1% share
12,909g
191 CS · 7.8/m
JIMBLE#0622
Xerath · ADC
2 / 2 / 8
37% KP
15,175
20.2% share
9,140g
168 CS · 6.9/m
Rittle#JP1
Anivia · Support
3 / 3 / 15
66.7% KP
8,319
11.1% share
7,445g
21 CS · 0.9/m
Red side
DefeatTopK1ng#mnt
Vayne · Top
3 / 5 / 0
23.1% KP
14,469
26.2% share
9,425g
180 CS · 7.4/m
rem#JPW0
Viego · Jungle
2 / 6 / 0
15.4% KP
4,322
7.8% share
9,906g
204 CS · 8.4/m
midIreliaAkali#japan
Akali · Mid
4 / 3 / 3
53.8% KP
13,619
24.7% share
9,456g
174 CS · 7.1/m
ザック姫#Sakur
Kai'Sa · ADC
2 / 5 / 5
53.8% KP
9,860
17.8% share
9,800g
164 CS · 6.7/m
二度とネガティブ発言はいたしませ#黒みかん
Skarner · Support
2 / 8 / 8
76.9% KP
12,973
23.5% share
7,382g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
