Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 158 days ago
9 / 6 / 8
K / D / A
38.6%
Kill participation
996.7
Damage / min
12,374g
532.2 gold / min
23
5 placed · 6 cleared
198
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Jayce · Top
9 / 6 / 8
38.6% KP
23,173
21.4% share
12,374g
198 CS · 8.5/m
甜心奶兔W#8943
Naafiri · Jungle
22 / 4 / 11
75% KP
30,303
28% share
14,808g
144 CS · 6.2/m
しのぶ#JP1
Syndra · Mid
3 / 2 / 14
38.6% KP
17,924
16.6% share
10,574g
170 CS · 7.3/m
尾中板井#JP1
Lucian · ADC
7 / 5 / 20
61.4% KP
25,566
23.7% share
12,342g
159 CS · 6.8/m
fish n chips#がちえぐ
Rell · Support
3 / 4 / 27
68.2% KP
11,098
10.3% share
8,438g
24 CS · 1/m
Red side
Defeatブラキオサウルス#dino
Malphite · Top
2 / 4 / 6
38.1% KP
13,560
20.1% share
8,684g
159 CS · 6.8/m
Gin#1225
Warwick · Jungle
6 / 12 / 4
47.6% KP
11,456
17% share
9,923g
109 CS · 4.7/m
天才剑修#巧克力
Rumble · Mid
2 / 10 / 7
42.9% KP
17,596
26.1% share
7,622g
127 CS · 5.5/m
弱まる嵐#plz
Kalista · ADC
10 / 9 / 5
71.4% KP
14,389
21.4% share
12,482g
175 CS · 7.5/m
Trizz#VN001
Maokai · Support
1 / 10 / 11
57.1% KP
10,376
15.4% share
6,872g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
