Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 156 days ago
11 / 3 / 7
K / D / A
42.9%
Kill participation
873.8
Damage / min
15,723g
516.4 gold / min
35
7 placed · 5 cleared
248
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat木谷高明#JP1
Neeko · Top
4 / 5 / 5
40.9% KP
17,712
19.5% share
12,153g
234 CS · 7.7/m
PW加17347391862#4868
Jayce · Jungle
6 / 12 / 8
63.6% KP
19,298
21.2% share
15,229g
236 CS · 7.8/m
hjny#JP1
Ambessa · Mid
5 / 8 / 4
40.9% KP
15,210
16.7% share
13,496g
208 CS · 6.8/m
Jasper7se#CR1
Ashe · ADC
7 / 7 / 10
77.3% KP
28,487
31.4% share
17,823g
275 CS · 9/m
was good day#JP1
Bard · Support
0 / 10 / 12
54.5% KP
10,155
11.2% share
8,374g
28 CS · 0.9/m
Red side
VictoryTopK1ng#mnt
Rumble · Top
11 / 3 / 7
42.9% KP
26,606
24.4% share
15,723g
248 CS · 8.1/m
gaman#7897
Shyvana · Jungle
5 / 4 / 10
35.7% KP
11,540
10.6% share
12,700g
207 CS · 6.8/m
Recap#125
Lissandra · Mid
7 / 4 / 8
35.7% KP
21,280
19.5% share
15,203g
301 CS · 9.9/m
Migo#000
Ezreal · ADC
7 / 6 / 14
50% KP
26,628
24.4% share
15,270g
209 CS · 6.9/m
Osenneqinn#9286
Lee Sin · Support
12 / 5 / 8
47.6% KP
22,866
21% share
12,804g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
