Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 156 days ago
13 / 3 / 12
K / D / A
69.4%
Kill participation
843
Damage / min
17,670g
550.5 gold / min
48
5 placed · 9 cleared
279
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSasuke#8417
Vayne · Top
6 / 9 / 5
55% KP
31,213
26.8% share
12,775g
213 CS · 6.6/m
五条せんせい#10086
Ekko · Jungle
3 / 6 / 5
40% KP
24,898
21.4% share
12,276g
215 CS · 6.7/m
hono#JP1
Sylas · Mid
7 / 4 / 3
50% KP
27,652
23.7% share
12,322g
237 CS · 7.4/m
真贋相愛#じゅんあい
Yasuo · ADC
2 / 10 / 4
30% KP
22,370
19.2% share
11,767g
269 CS · 8.4/m
Nilah King#8888
Rell · Support
2 / 7 / 10
60% KP
10,319
8.9% share
8,945g
37 CS · 1.2/m
Red side
VictoryTopK1ng#mnt
Renekton · Top
13 / 3 / 12
69.4% KP
27,059
21.9% share
17,670g
279 CS · 8.7/m
AphroditeXD#STYX
Lee Sin · Jungle
12 / 4 / 12
66.7% KP
22,814
18.5% share
15,581g
214 CS · 6.7/m
Kukrushka#JP2
Twisted Fate · Mid
2 / 4 / 13
41.7% KP
18,277
14.8% share
11,895g
191 CS · 6/m
Ninja of Ninjas#JP1
Swain · ADC
9 / 5 / 17
72.2% KP
44,319
35.9% share
15,246g
228 CS · 7.1/m
NickelHeart#JP1
Nami · Support
0 / 4 / 28
77.8% KP
10,811
8.8% share
9,177g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
