Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 149 days ago
9 / 8 / 9
K / D / A
58.1%
Kill participation
905.2
Damage / min
14,876g
458.4 gold / min
30
12 placed · 3 cleared
249
7.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryV1 Mirei#v66
K'Sante · Top
8 / 7 / 7
46.9% KP
20,353
17.7% share
13,302g
175 CS · 5.4/m
mid or top#JP1
Lillia · Jungle
11 / 3 / 9
62.5% KP
26,130
22.7% share
16,784g
263 CS · 8.1/m
mushroom kaka#JP1
Pantheon · Mid
6 / 5 / 14
62.5% KP
25,437
22.1% share
13,371g
207 CS · 6.4/m
rabbit guy#123
Ezreal · ADC
7 / 11 / 8
46.9% KP
34,674
30.1% share
15,867g
240 CS · 7.4/m
inakaB#DDD
Leona · Support
0 / 5 / 14
43.8% KP
8,503
7.4% share
8,833g
31 CS · 1/m
Red side
DefeatTopK1ng#mnt
Vayne · Top
9 / 8 / 9
58.1% KP
29,374
26.3% share
14,876g
249 CS · 7.7/m
通遼汗國駐美海軍#JP1
Viego · Jungle
8 / 8 / 5
41.9% KP
10,748
9.6% share
15,404g
217 CS · 6.7/m
Soldier#223
Diana · Mid
3 / 7 / 9
38.7% KP
26,615
23.8% share
13,188g
230 CS · 7.1/m
無敵のzzy#JP2
Senna · ADC
5 / 6 / 16
67.7% KP
24,122
21.6% share
13,851g
187 CS · 5.8/m
EsoxLucius#Pyke
Bard · Support
6 / 3 / 19
80.6% KP
20,755
18.6% share
11,496g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
