Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 149 days ago
11 / 8 / 4
K / D / A
30.6%
Kill participation
606.6
Damage / min
15,787g
443 gold / min
39
5 placed · 9 cleared
253
7.1 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryホイップイソギンチャク#狂信者
Illaoi · Top
10 / 9 / 6
32.7% KP
37,357
23.9% share
18,182g
314 CS · 8.8/m
TopK1ng#mnt
Viego · Jungle
11 / 8 / 4
30.6% KP
21,615
13.8% share
15,787g
253 CS · 7.1/m
Julius#1989
LeBlanc · Mid
14 / 4 / 7
42.9% KP
38,513
24.7% share
16,807g
258 CS · 7.2/m
Asuki#JP1
Kindred · ADC
12 / 8 / 10
44.9% KP
40,966
26.2% share
19,412g
278 CS · 7.8/m
1234521#123
Pyke · Support
2 / 12 / 17
38.8% KP
17,640
11.3% share
11,069g
20 CS · 0.6/m
Red side
DefeatGOD DUST#Mould
Yorick · Top
9 / 6 / 5
35.9% KP
40,415
24.5% share
17,687g
296 CS · 8.3/m
Calcasey#001
Zyra · Jungle
5 / 9 / 13
46.2% KP
40,879
24.8% share
15,579g
268 CS · 7.5/m
ハゲニート50歳#JP2
Zed · Mid
9 / 13 / 3
30.8% KP
36,162
22% share
15,055g
212 CS · 5.9/m
ScriniK#JP1
Vel'Koz · ADC
9 / 12 / 11
51.3% KP
31,493
19.1% share
14,706g
215 CS · 6/m
ShaZam#0059
Rell · Support
7 / 9 / 22
74.4% KP
15,695
9.5% share
13,598g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
