Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 146 days ago
5 / 6 / 17
K / D / A
56.4%
Kill participation
1,148.9
Damage / min
14,509g
435.5 gold / min
32
8 placed · 4 cleared
258
7.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあやたか#JP1
Renekton · Top
6 / 8 / 5
40.7% KP
17,865
16.1% share
12,439g
214 CS · 6.4/m
Hoppa#Nunu
Nunu & Willump · Jungle
1 / 9 / 11
44.4% KP
8,121
7.3% share
10,513g
175 CS · 5.3/m
CRYO#クライオ
Orianna · Mid
6 / 7 / 8
51.9% KP
32,453
29.2% share
14,456g
285 CS · 8.6/m
Tele#JP1
Caitlyn · ADC
11 / 6 / 9
74.1% KP
40,203
36.2% share
21,469g
327 CS · 9.8/m
Doofenshmirtz#88888
Thresh · Support
3 / 9 / 15
66.7% KP
12,424
11.2% share
9,728g
32 CS · 1/m
Red side
VictoryTopK1ng#mnt
Gnar · Top
5 / 6 / 17
56.4% KP
38,278
26.8% share
14,509g
258 CS · 7.7/m
亚丝娜#111
Master Yi · Jungle
19 / 4 / 10
74.4% KP
35,250
24.7% share
21,268g
264 CS · 7.9/m
KiruTerina#Nara
Malphite · Mid
5 / 6 / 19
61.5% KP
30,183
21.1% share
11,992g
172 CS · 5.2/m
mysql3306#dba
Yunara · ADC
10 / 5 / 13
59% KP
32,366
22.7% share
19,038g
319 CS · 9.6/m
ぺこんスター#JP1
Lulu · Support
0 / 6 / 21
53.8% KP
6,737
4.7% share
9,555g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
