Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 145 days ago
7 / 2 / 11
K / D / A
41.9%
Kill participation
1,150
Damage / min
13,739g
534.9 gold / min
27
10 placed · 1 cleared
259
10.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Jayce · Top
7 / 2 / 11
41.9% KP
29,537
28.9% share
13,739g
259 CS · 10.1/m
kokekokeshi#JP2
Ivern · Jungle
7 / 2 / 23
69.8% KP
14,065
13.8% share
13,349g
162 CS · 6.3/m
J R#MID
Viego · Mid
10 / 5 / 3
30.2% KP
18,558
18.1% share
13,170g
166 CS · 6.5/m
Kaisa#JP3
Varus · ADC
16 / 6 / 4
46.5% KP
29,219
28.6% share
15,773g
191 CS · 7.4/m
皮小昕#2004
Blitzcrank · Support
3 / 5 / 22
58.1% KP
10,888
10.6% share
8,925g
16 CS · 0.6/m
Red side
DefeatGGGGG#JP2
Gangplank · Top
4 / 5 / 8
60% KP
18,473
24.9% share
10,845g
174 CS · 6.8/m
唯 一#0823
Lee Sin · Jungle
9 / 13 / 6
75% KP
14,034
18.9% share
12,748g
130 CS · 5.1/m
CRYO#クライオ
Ahri · Mid
3 / 11 / 5
40% KP
19,569
26.4% share
9,757g
188 CS · 7.3/m
新しい心愛する心#79351
Senna · ADC
1 / 7 / 10
55% KP
9,369
12.6% share
9,885g
163 CS · 6.3/m
マックスむらい#ttv
Vel'Koz · Support
3 / 7 / 5
40% KP
12,783
17.2% share
8,438g
55 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
