Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 144 days ago
4 / 4 / 3
K / D / A
53.8%
Kill participation
681.8
Damage / min
9,357g
405.9 gold / min
17
8 placed · 1 cleared
196
8.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory木谷高明#JP1
Neeko · Top
2 / 4 / 10
29.3% KP
13,444
15.1% share
10,142g
206 CS · 8.9/m
焼きそばパンMID#2K1M
Ekko · Jungle
12 / 0 / 4
39% KP
14,354
16.1% share
13,217g
213 CS · 9.2/m
hjny#JP1
Jayce · Mid
8 / 5 / 9
41.5% KP
21,446
24.1% share
11,321g
160 CS · 6.9/m
傲 慢#色欲MAX
Samira · ADC
12 / 3 / 8
48.8% KP
20,034
22.5% share
13,923g
189 CS · 8.2/m
V1 Mirei#v66
Pantheon · Support
7 / 2 / 21
68.3% KP
19,798
22.2% share
10,098g
26 CS · 1.1/m
Red side
DefeatTopK1ng#mnt
Malphite · Top
4 / 4 / 3
53.8% KP
15,716
24.4% share
9,357g
196 CS · 8.5/m
Chisa#1130
Graves · Jungle
2 / 10 / 3
38.5% KP
10,868
16.8% share
8,115g
143 CS · 6.2/m
2000y#JP1
Annie · Mid
2 / 11 / 6
61.5% KP
18,046
28% share
7,666g
157 CS · 6.8/m
namazun#JP1
Jinx · ADC
3 / 4 / 2
38.5% KP
10,430
16.2% share
10,005g
200 CS · 8.7/m
Mist Wraiths#1860
Jarvan IV · Support
2 / 12 / 5
53.8% KP
9,464
14.7% share
5,864g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
