Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 140 days ago
6 / 2 / 13
K / D / A
55.9%
Kill participation
923.3
Damage / min
16,512g
451.4 gold / min
36
11 placed · 4 cleared
356
9.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory上路折磨#88888
Jayce · Top
2 / 12 / 3
16.1% KP
33,511
18.2% share
15,355g
298 CS · 8.1/m
Maybach#Maybe
Hecarim · Jungle
8 / 5 / 10
58.1% KP
20,302
11% share
17,882g
337 CS · 9.2/m
常 夜#ひかり
LeBlanc · Mid
7 / 1 / 15
71% KP
33,394
18.1% share
14,680g
271 CS · 7.4/m
KOR Zcard#KR2
Aphelios · ADC
13 / 7 / 13
83.9% KP
76,377
41.5% share
20,104g
318 CS · 8.7/m
IM HAPPY#ガーン
Neeko · Support
1 / 9 / 24
80.6% KP
20,508
11.1% share
10,693g
23 CS · 0.6/m
Red side
DefeatTopK1ng#mnt
Sion · Top
6 / 2 / 13
55.9% KP
33,777
22.5% share
16,512g
356 CS · 9.7/m
ねくぐり#1207
Nocturne · Jungle
9 / 8 / 13
64.7% KP
24,877
16.6% share
14,355g
205 CS · 5.6/m
A Kat#JP1
Sylas · Mid
8 / 8 / 3
32.4% KP
24,101
16% share
12,553g
208 CS · 5.7/m
ねこころね#meow
Ezreal · ADC
11 / 4 / 10
61.8% KP
54,654
36.4% share
19,813g
345 CS · 9.4/m
新しいフォルダー 1#docx
Karma · Support
0 / 9 / 13
38.2% KP
12,838
8.5% share
8,940g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
