Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 140 days ago
7 / 7 / 8
K / D / A
53.6%
Kill participation
617.5
Damage / min
13,392g
471.5 gold / min
24
5 placed · 1 cleared
192
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat木谷高明#JP1
Neeko · Top
6 / 8 / 9
53.6% KP
23,999
20.7% share
12,326g
189 CS · 6.7/m
TopK1ng#mnt
Viego · Jungle
7 / 7 / 8
53.6% KP
17,538
15.1% share
13,392g
192 CS · 6.8/m
hjny#JP1
Talon · Mid
11 / 10 / 5
57.1% KP
34,037
29.3% share
13,187g
159 CS · 5.6/m
jisyoku#2864
Sivir · ADC
2 / 8 / 8
35.7% KP
21,393
18.4% share
13,245g
248 CS · 8.7/m
onesakai#toku
Zyra · Support
2 / 10 / 8
35.7% KP
19,115
16.5% share
9,267g
71 CS · 2.5/m
Red side
Victoryふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
7 / 7 / 7
32.6% KP
14,675
12% share
11,111g
176 CS · 6.2/m
Yunika#1122
Jayce · Jungle
5 / 5 / 16
48.8% KP
21,371
17.4% share
13,367g
195 CS · 6.9/m
焼きそばパンMID#2K1M
Akali · Mid
18 / 8 / 7
58.1% KP
40,682
33.2% share
15,470g
174 CS · 6.1/m
ユメ先輩かわいいね専用アカウント#めちゃかわ
Xerath · ADC
9 / 5 / 14
53.5% KP
28,700
23.4% share
13,297g
185 CS · 6.5/m
notoriousReform#JP1
Morgana · Support
4 / 3 / 22
60.5% KP
17,146
14% share
10,086g
53 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
