Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 125 days ago
14 / 2 / 5
K / D / A
51.4%
Kill participation
1,254.9
Damage / min
15,427g
569.6 gold / min
20
7 placed · 3 cleared
263
9.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat亜紀Aki#JP7
Singed · Top
2 / 5 / 6
53.3% KP
17,919
20.9% share
9,268g
170 CS · 6.3/m
adr316#adr
Shyvana · Jungle
1 / 12 / 4
33.3% KP
12,049
14.1% share
8,294g
142 CS · 5.2/m
튼튼짱짱만욱#フウェイ
Hwei · Mid
6 / 6 / 2
53.3% KP
26,743
31.3% share
12,312g
257 CS · 9.5/m
SMD 6504#KR2
Ezreal · ADC
5 / 5 / 3
53.3% KP
19,725
23.1% share
12,543g
220 CS · 8.1/m
دوكدو#K R
Karma · Support
1 / 9 / 5
40% KP
9,111
10.7% share
6,925g
36 CS · 1.3/m
Red side
VictoryTopK1ng#mnt
Jayce · Top
14 / 2 / 5
51.4% KP
33,986
30.6% share
15,427g
263 CS · 9.7/m
Ξ º ω º Ξ#3489
Rek'Sai · Jungle
7 / 3 / 9
43.2% KP
15,617
14% share
12,370g
209 CS · 7.7/m
Black phoen1x#EMT
Anivia · Mid
9 / 4 / 6
40.5% KP
25,243
22.7% share
11,666g
194 CS · 7.2/m
JIWOO#0224
Caitlyn · ADC
4 / 4 / 8
32.4% KP
24,316
21.9% share
13,484g
221 CS · 8.2/m
バリアを使ってください#マジで
Bard · Support
3 / 2 / 21
64.9% KP
12,009
10.8% share
9,857g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
