Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 125 days ago
15 / 3 / 6
K / D / A
58.3%
Kill participation
788.3
Damage / min
17,653g
547.7 gold / min
46
8 placed · 12 cleared
283
8.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあんま自分を責めんな俺がいるけん#ran
Gangplank · Top
1 / 9 / 7
38.1% KP
19,942
19.2% share
13,908g
261 CS · 8.1/m
KYOU#who
Viego · Jungle
9 / 6 / 7
76.2% KP
15,374
14.8% share
13,564g
188 CS · 5.8/m
Uilkiahaelle#JP1
Smolder · Mid
5 / 5 / 3
38.1% KP
32,532
31.3% share
13,865g
280 CS · 8.7/m
くむお#JP1
Xayah · ADC
6 / 8 / 6
57.1% KP
25,873
24.9% share
13,666g
240 CS · 7.4/m
boya1#JP1
Leona · Support
0 / 8 / 11
52.4% KP
10,091
9.7% share
8,033g
37 CS · 1.1/m
Red side
VictoryTopK1ng#mnt
K'Sante · Top
15 / 3 / 6
58.3% KP
25,408
24.7% share
17,653g
283 CS · 8.8/m
滕滕猪老大#横濱教父
Lee Sin · Jungle
6 / 7 / 12
50% KP
15,619
15.2% share
13,708g
218 CS · 6.8/m
朴宰範#1005
Malzahar · Mid
5 / 2 / 8
36.1% KP
15,666
15.3% share
12,877g
268 CS · 8.3/m
ましょ#ZTMY
Vayne · ADC
10 / 2 / 13
63.9% KP
39,482
38.5% share
16,525g
231 CS · 7.2/m
Golden Cookie#JP1
Alistar · Support
0 / 7 / 22
61.1% KP
6,496
6.3% share
9,141g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
