Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 122 days ago
12 / 5 / 6
K / D / A
48.6%
Kill participation
980.9
Damage / min
17,739g
574.7 gold / min
21
9 placed · 2 cleared
269
8.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnkochan#20y
Yasuo · Top
10 / 8 / 2
44.4% KP
27,140
23.6% share
16,186g
269 CS · 8.7/m
lty#3244
Jayce · Jungle
7 / 5 / 5
44.4% KP
32,412
28.2% share
15,867g
272 CS · 8.8/m
茯苓茶#百靈鳥
Sylas · Mid
6 / 10 / 4
37% KP
23,435
20.4% share
12,454g
188 CS · 6.1/m
長期速食は健康によくない跌絲哇唷#不言不语
Swain · ADC
4 / 7 / 6
37% KP
23,841
20.7% share
12,137g
222 CS · 7.2/m
YELLMI ZAOLDYECK#操作系
Nautilus · Support
0 / 7 / 7
25.9% KP
8,135
7.1% share
7,466g
36 CS · 1.2/m
Red side
VictoryTopK1ng#mnt
Gangplank · Top
12 / 5 / 6
48.6% KP
30,277
23.3% share
17,739g
269 CS · 8.7/m
syr#end
Shaco · Jungle
8 / 2 / 8
43.2% KP
25,701
19.7% share
13,758g
233 CS · 7.5/m
Happy Unbirthday#sera
Viktor · Mid
5 / 8 / 18
62.2% KP
32,310
24.8% share
11,777g
202 CS · 6.5/m
Lisianthus#zeri
Lucian · ADC
10 / 3 / 14
64.9% KP
31,537
24.2% share
18,442g
303 CS · 9.8/m
Happy Birthday#1012
Sona · Support
2 / 9 / 22
64.9% KP
10,391
8% share
9,744g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
