Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 122 days ago
9 / 8 / 4
K / D / A
50%
Kill participation
1,007.1
Damage / min
12,698g
443.5 gold / min
37
10 placed · 2 cleared
188
6.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory焼肉きんぐ杏仁豆腐無限嫌がらせ#529
Kennen · Top
8 / 4 / 13
46.7% KP
33,946
25.4% share
11,862g
184 CS · 6.4/m
拉克絲的美甲券#520
Hecarim · Jungle
14 / 5 / 16
66.7% KP
32,881
24.6% share
17,256g
263 CS · 9.2/m
HMT LuCiFer#JP1
Zed · Mid
11 / 6 / 7
40% KP
31,079
23.3% share
14,095g
199 CS · 6.9/m
もちょ#0625
Senna · ADC
9 / 4 / 17
57.8% KP
20,372
15.3% share
14,980g
179 CS · 6.3/m
知性がない#sry
Rell · Support
3 / 8 / 32
77.8% KP
15,181
11.4% share
9,685g
22 CS · 0.8/m
Red side
DefeatTopK1ng#mnt
Sylas · Top
9 / 8 / 4
50% KP
28,838
26.6% share
12,698g
188 CS · 6.6/m
8su0#002
Aatrox · Jungle
3 / 11 / 8
42.3% KP
12,570
11.6% share
9,876g
143 CS · 5/m
まっちょ#5840
Morgana · Mid
3 / 7 / 5
30.8% KP
24,158
22.3% share
9,858g
215 CS · 7.5/m
しーらん#JP1
Miss Fortune · ADC
7 / 9 / 10
65.4% KP
25,303
23.4% share
13,640g
185 CS · 6.5/m
pantyhunter#4545
Skarner · Support
4 / 10 / 9
50% KP
17,479
16.1% share
9,073g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
