Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 122 days ago
3 / 2 / 21
K / D / A
66.7%
Kill participation
407.4
Damage / min
9,721g
327.3 gold / min
93
50 placed · 8 cleared
27
0.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdragonblood#bbb
Aatrox · Top
11 / 5 / 4
53.6% KP
36,734
27.4% share
15,500g
239 CS · 8/m
ω Nerøna Imũ ω#世界の王
Graves · Jungle
10 / 9 / 8
64.3% KP
24,969
18.6% share
12,179g
159 CS · 5.4/m
2000y#JP1
Vex · Mid
3 / 7 / 9
42.9% KP
36,824
27.5% share
10,818g
205 CS · 6.9/m
ひらめキラー#4907
Yunara · ADC
2 / 7 / 4
21.4% KP
22,604
16.9% share
13,745g
294 CS · 9.9/m
namu#2052
Poppy · Support
2 / 9 / 14
57.1% KP
12,899
9.6% share
8,397g
21 CS · 0.7/m
Red side
Victory儿etemed#sunel
Nasus · Top
8 / 9 / 9
47.2% KP
24,673
18.7% share
13,049g
175 CS · 5.9/m
Blender#Blend
Xin Zhao · Jungle
2 / 10 / 20
61.1% KP
24,908
18.9% share
12,322g
188 CS · 6.3/m
noncarpouva#ncbn
Ekko · Mid
6 / 3 / 9
41.7% KP
24,705
18.7% share
12,784g
225 CS · 7.6/m
YonYon#RoRo
Corki · ADC
17 / 4 / 6
63.9% KP
45,474
34.5% share
17,827g
250 CS · 8.4/m
TopK1ng#mnt
Nautilus · Support
3 / 2 / 21
66.7% KP
12,101
9.2% share
9,721g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
