Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 121 days ago
1 / 6 / 5
K / D / A
40%
Kill participation
681.9
Damage / min
9,727g
349.1 gold / min
31
11 placed · 3 cleared
226
8.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhinkomori#JP1
Jayce · Top
4 / 1 / 7
47.8% KP
18,351
20.6% share
12,785g
241 CS · 8.6/m
NewMeta#JUG
Hecarim · Jungle
9 / 2 / 8
73.9% KP
19,615
22% share
15,462g
268 CS · 9.6/m
Enapoη#JP1
Syndra · Mid
4 / 1 / 9
56.5% KP
26,542
29.7% share
12,809g
252 CS · 9/m
jisyoku#2864
Ezreal · ADC
4 / 6 / 8
52.2% KP
13,521
15.1% share
13,075g
207 CS · 7.4/m
伏魔御廚子#Gimi
Camille · Support
2 / 5 / 11
56.5% KP
11,226
12.6% share
9,127g
22 CS · 0.8/m
Red side
DefeatTopK1ng#mnt
Rumble · Top
1 / 6 / 5
40% KP
19,003
23.5% share
9,727g
226 CS · 8.1/m
loselinelosegame#999
Briar · Jungle
5 / 5 / 4
60% KP
16,218
20.1% share
11,379g
187 CS · 6.7/m
しゅんた1106#JP1
Xerath · Mid
2 / 5 / 8
66.7% KP
22,632
28% share
9,721g
201 CS · 7.2/m
SMD 6504#KR2
Rengar · ADC
6 / 5 / 5
73.3% KP
18,452
22.8% share
11,209g
206 CS · 7.4/m
دوكدو#K R
Ivern · Support
1 / 2 / 8
60% KP
4,477
5.5% share
6,688g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
