Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 121 days ago
6 / 7 / 13
K / D / A
90.5%
Kill participation
631.6
Damage / min
12,945g
433.7 gold / min
43
20 placed · 3 cleared
180
6 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryエイト#リウス
Jayce · Top
3 / 2 / 12
42.9% KP
25,063
18.2% share
12,757g
261 CS · 8.7/m
loselinelosegame#999
Briar · Jungle
7 / 4 / 9
45.7% KP
21,620
15.7% share
15,932g
271 CS · 9.1/m
しゅんた1106#JP1
Hwei · Mid
12 / 3 / 12
68.6% KP
45,373
33% share
15,243g
255 CS · 8.5/m
くるみ#富 山 県
Samira · ADC
9 / 6 / 13
62.9% KP
34,250
24.9% share
15,820g
209 CS · 7/m
Bon Jovi#1983
Rell · Support
4 / 7 / 19
65.7% KP
11,236
8.2% share
9,749g
28 CS · 0.9/m
Red side
Defeat亜紀Aki#JP7
Singed · Top
4 / 5 / 7
52.4% KP
21,618
26.9% share
11,472g
196 CS · 6.6/m
TopK1ng#mnt
Lee Sin · Jungle
6 / 7 / 13
90.5% KP
18,853
23.5% share
12,945g
180 CS · 6/m
Soldier#223
Yasuo · Mid
0 / 8 / 8
38.1% KP
11,980
14.9% share
10,909g
258 CS · 8.6/m
siotann3#JP1
Swain · ADC
6 / 8 / 11
81% KP
22,810
28.4% share
14,300g
223 CS · 7.5/m
Sombra#jp8
Pyke · Support
5 / 7 / 5
47.6% KP
5,000
6.2% share
8,731g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
