Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 121 days ago
7 / 1 / 15
K / D / A
62.9%
Kill participation
930.3
Damage / min
13,835g
521.4 gold / min
31
6 placed · 6 cleared
219
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat霧の森道#きりみち
Tryndamere · Top
5 / 9 / 5
47.6% KP
25,526
32.4% share
11,039g
196 CS · 7.4/m
長期速食は健康によくない跌絲哇唷#不言不语
Jax · Jungle
3 / 7 / 7
47.6% KP
10,000
12.7% share
8,694g
141 CS · 5.3/m
しゅんた1106#JP1
Ahri · Mid
3 / 7 / 6
42.9% KP
11,428
14.5% share
8,312g
164 CS · 6.2/m
namazun#JP1
Jinx · ADC
7 / 5 / 5
57.1% KP
14,914
18.9% share
12,917g
212 CS · 8/m
私は希望と共に#1425
Vel'Koz · Support
3 / 7 / 9
57.1% KP
16,949
21.5% share
8,526g
35 CS · 1.3/m
Red side
VictoryTopK1ng#mnt
Zaahen · Top
7 / 1 / 15
62.9% KP
24,683
27.8% share
13,835g
219 CS · 8.3/m
KasuganoSora520#5200
Viego · Jungle
13 / 5 / 7
57.1% KP
17,370
19.6% share
14,140g
196 CS · 7.4/m
Bishop#happy
LeBlanc · Mid
9 / 3 / 6
42.9% KP
24,402
27.5% share
13,094g
209 CS · 7.9/m
いつめい#JP1
Caitlyn · ADC
5 / 5 / 5
28.6% KP
11,334
12.8% share
13,735g
242 CS · 9.1/m
伏魔御廚子#Gimi
Vi · Support
1 / 7 / 15
45.7% KP
10,909
12.3% share
8,548g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
