Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 120 days ago
9 / 7 / 10
K / D / A
52.8%
Kill participation
958.8
Damage / min
16,683g
421.6 gold / min
35
8 placed · 2 cleared
311
7.9 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory一刀両断#1541
Yone · Top
9 / 5 / 12
37.5% KP
49,856
22.8% share
18,328g
347 CS · 8.8/m
凸守まふゆ#ハチワレ
Xin Zhao · Jungle
9 / 13 / 13
39.3% KP
33,906
15.5% share
15,350g
205 CS · 5.2/m
ytta#JP1
Pantheon · Mid
19 / 6 / 12
55.4% KP
51,570
23.6% share
19,362g
233 CS · 5.9/m
エッチポップ#JP1
Zyra · ADC
9 / 6 / 16
44.6% KP
42,157
19.3% share
18,847g
287 CS · 7.3/m
B G#k1w
Xerath · Support
10 / 6 / 19
51.8% KP
41,384
18.9% share
14,343g
55 CS · 1.4/m
Red side
DefeatTopK1ng#mnt
K'Sante · Top
9 / 7 / 10
52.8% KP
37,938
28.2% share
16,683g
311 CS · 7.9/m
アリミル#1209
Bel'Veth · Jungle
11 / 12 / 13
66.7% KP
28,798
21.4% share
19,213g
261 CS · 6.6/m
時の残響#0404
Ekko · Mid
13 / 14 / 8
58.3% KP
40,605
30.2% share
17,926g
250 CS · 6.3/m
gbpidvqmmh#hbndj
Ashe · ADC
3 / 13 / 9
33.3% KP
18,652
13.9% share
13,755g
225 CS · 5.7/m
bou#JP1
Seraphine · Support
0 / 10 / 20
55.6% KP
8,623
6.4% share
10,346g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
