Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 120 days ago
9 / 8 / 6
K / D / A
33.3%
Kill participation
1,173.9
Damage / min
16,287g
467.1 gold / min
37
12 placed · 2 cleared
278
8 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Jayce · Top
9 / 8 / 6
33.3% KP
40,930
22.3% share
16,287g
278 CS · 8/m
Ankochan#20y
Talon · Jungle
9 / 8 / 12
46.7% KP
35,754
19.5% share
17,096g
263 CS · 7.5/m
儿etemed#sunel
Akali · Mid
4 / 8 / 8
26.7% KP
26,128
14.2% share
12,122g
200 CS · 5.7/m
Lotus#703
Senna · ADC
14 / 6 / 23
82.2% KP
63,221
34.5% share
20,416g
235 CS · 6.7/m
うさたそ#JP1
Pyke · Support
9 / 10 / 12
46.7% KP
17,419
9.5% share
12,607g
45 CS · 1.3/m
Red side
Defeat木谷高明#JP1
Cho'Gath · Top
6 / 6 / 10
40% KP
30,752
21.4% share
13,712g
219 CS · 6.3/m
hjny#JP1
Lee Sin · Jungle
11 / 6 / 17
70% KP
36,097
25.1% share
17,742g
202 CS · 5.8/m
請讓我停止追逐#Emily
Fiora · Mid
12 / 7 / 3
37.5% KP
28,182
19.6% share
16,964g
231 CS · 6.6/m
이아니#4eua
Vel'Koz · ADC
10 / 13 / 8
45% KP
32,012
22.3% share
16,127g
251 CS · 7.2/m
渣格林渣#善良米塔
Sett · Support
1 / 13 / 14
37.5% KP
16,485
11.5% share
10,157g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
