Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 120 days ago
6 / 3 / 5
K / D / A
40.7%
Kill participation
1,072.7
Damage / min
14,018g
528 gold / min
27
12 placed · 5 cleared
261
9.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Jayce · Top
6 / 3 / 5
40.7% KP
28,479
25.4% share
14,018g
261 CS · 9.8/m
常磐 華乃#まどそふと
Talon · Jungle
7 / 3 / 8
55.6% KP
20,500
18.2% share
14,283g
225 CS · 8.5/m
no happy#1102
Hwei · Mid
5 / 3 / 15
74.1% KP
27,700
24.7% share
10,596g
177 CS · 6.7/m
Happy Birthday#1012
Senna · ADC
7 / 4 / 14
77.8% KP
26,719
23.8% share
13,772g
189 CS · 7.1/m
Tao#0119
Nautilus · Support
2 / 6 / 15
63% KP
8,933
8% share
7,829g
21 CS · 0.8/m
Red side
Defeatバカ変態うるさいもうー#しらない
Shen · Top
0 / 9 / 6
31.6% KP
8,398
12.7% share
7,461g
144 CS · 5.4/m
ご乗車ありがとうございました#常勝無敗
Nunu & Willump · Jungle
3 / 4 / 6
47.4% KP
10,811
16.3% share
9,170g
162 CS · 6.1/m
Dragon all give#tora
Malzahar · Mid
6 / 5 / 2
42.1% KP
19,135
28.9% share
10,206g
204 CS · 7.7/m
意味不明#0119
Tristana · ADC
10 / 5 / 1
57.9% KP
18,556
28% share
13,910g
213 CS · 8/m
ねずみ#OwO
Morgana · Support
0 / 4 / 11
57.9% KP
9,419
14.2% share
8,318g
54 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
