Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Normal Draft · 117 days ago
6 / 9 / 12
K / D / A
64.3%
Kill participation
666.1
Damage / min
12,742g
393.7 gold / min
50
6 placed · 8 cleared
201
6.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRiver shen#pome
Shen · Top
12 / 4 / 16
63.6% KP
29,828
21.6% share
14,164g
196 CS · 6.1/m
sisotaro#JP1
Morgana · Jungle
2 / 6 / 20
50% KP
17,309
12.6% share
11,187g
156 CS · 4.8/m
123456Noel#JP1
Malzahar · Mid
8 / 7 / 20
63.6% KP
39,826
28.9% share
16,889g
286 CS · 8.8/m
芹沢ささり#stray
Yunara · ADC
22 / 4 / 4
59.1% KP
39,881
28.9% share
19,440g
211 CS · 6.5/m
die in sin#2236
Braum · Support
0 / 7 / 33
75% KP
10,936
7.9% share
9,802g
19 CS · 0.6/m
Red side
Defeata priori#1041
Darius · Top
12 / 6 / 8
71.4% KP
33,573
28.1% share
15,573g
245 CS · 7.6/m
TopK1ng#mnt
Rek'Sai · Jungle
6 / 9 / 12
64.3% KP
21,560
18.1% share
12,742g
201 CS · 6.2/m
eepy kitty#exe
Hwei · Mid
4 / 8 / 12
57.1% KP
29,407
24.6% share
10,702g
179 CS · 5.5/m
あんのーん#JP1
Draven · ADC
6 / 10 / 7
46.4% KP
23,944
20.1% share
14,390g
198 CS · 6.1/m
まぁめやん#キャプテン
Nautilus · Support
0 / 11 / 14
50% KP
10,836
9.1% share
7,908g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
