Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Normal Draft · 117 days ago
10 / 3 / 3
K / D / A
40.6%
Kill participation
1,049.9
Damage / min
17,054g
565.6 gold / min
35
7 placed · 8 cleared
276
9.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat桜の劫丶#JP1
Nasus · Top
5 / 9 / 6
36.7% KP
24,864
22.8% share
11,991g
230 CS · 7.6/m
赤月マリモ#1212
Quinn · Jungle
3 / 10 / 14
56.7% KP
14,852
13.6% share
11,561g
176 CS · 5.8/m
からぶり#JP1
Syndra · Mid
7 / 8 / 7
46.7% KP
27,915
25.6% share
10,795g
187 CS · 6.2/m
qwerty325#JP1
Jhin · ADC
12 / 2 / 11
76.7% KP
32,425
29.8% share
17,351g
262 CS · 8.7/m
ーーーー#JP1
Yuumi · Support
3 / 3 / 20
76.7% KP
8,799
8.1% share
9,442g
21 CS · 0.7/m
Red side
Victoryeepy kitty#exe
Renekton · Top
6 / 6 / 8
43.8% KP
27,488
28.1% share
13,059g
226 CS · 7.5/m
まぁめやん#キャプテン
Lee Sin · Jungle
11 / 7 / 12
71.9% KP
25,535
26.1% share
15,526g
173 CS · 5.7/m
TopK1ng#mnt
Twisted Fate · Mid
10 / 3 / 3
40.6% KP
31,654
32.3% share
17,054g
276 CS · 9.2/m
あんのーん#JP1
Vayne · ADC
1 / 6 / 3
12.5% KP
4,841
4.9% share
9,982g
188 CS · 6.2/m
a priori#1041
Pantheon · Support
4 / 8 / 6
31.3% KP
8,442
8.6% share
9,313g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
