Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Normal Draft · 117 days ago
15 / 2 / 11
K / D / A
76.5%
Kill participation
1,398.7
Damage / min
23,349g
618 gold / min
26
7 placed · 3 cleared
388
10.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatコダックドラゴンフォーム#0054
Shyvana · Top
8 / 7 / 5
46.4% KP
30,460
24.7% share
16,880g
280 CS · 7.4/m
あでゅお#JP1
Lee Sin · Jungle
8 / 7 / 10
64.3% KP
20,542
16.6% share
14,931g
226 CS · 6/m
ippannjinn#日本人
Hwei · Mid
1 / 7 / 11
42.9% KP
28,377
23% share
11,590g
246 CS · 6.5/m
cuttingadge#JP1
Ezreal · ADC
11 / 5 / 4
53.6% KP
36,154
29.3% share
18,677g
326 CS · 8.6/m
namelez#JP1
Thresh · Support
0 / 8 / 13
46.4% KP
7,855
6.4% share
9,152g
39 CS · 1/m
Red side
VictoryTopK1ng#mnt
Olaf · Top
15 / 2 / 11
76.5% KP
52,849
35.9% share
23,349g
388 CS · 10.3/m
a priori#1041
Briar · Jungle
5 / 7 / 7
35.3% KP
32,102
21.8% share
15,480g
293 CS · 7.8/m
まぁめやん#キャプテン
Lux · Mid
7 / 8 / 9
47.1% KP
32,243
21.9% share
13,421g
236 CS · 6.2/m
あんのーん#JP1
Jinx · ADC
4 / 8 / 11
44.1% KP
23,077
15.7% share
15,646g
278 CS · 7.4/m
eepy kitty#exe
Lulu · Support
3 / 3 / 20
67.6% KP
6,954
4.7% share
11,083g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
