Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 114 days ago
4 / 4 / 4
K / D / A
30.8%
Kill participation
464.8
Damage / min
9,519g
363.3 gold / min
34
16 placed · 1 cleared
165
6.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReshiram#0307
Yone · Top
6 / 7 / 6
46.2% KP
18,108
24.8% share
10,295g
196 CS · 7.5/m
TopK1ng#mnt
Lee Sin · Jungle
4 / 4 / 4
30.8% KP
12,179
16.7% share
9,519g
165 CS · 6.3/m
AliceClare#JP1
Fizz · Mid
3 / 3 / 6
34.6% KP
12,242
16.7% share
10,332g
209 CS · 8/m
くむお#JP1
Kai'Sa · ADC
8 / 9 / 7
57.7% KP
17,401
23.8% share
11,991g
150 CS · 5.7/m
すきのあめ#JP1
Pyke · Support
5 / 5 / 9
53.8% KP
13,168
18% share
9,119g
17 CS · 0.6/m
Red side
Victory盡人事待天命#NoA
Darius · Top
6 / 6 / 4
35.7% KP
14,227
16.9% share
11,053g
184 CS · 7/m
月が綺麗ですね#JPN
Qiyana · Jungle
7 / 4 / 6
46.4% KP
13,327
15.8% share
13,717g
212 CS · 8.1/m
Akari Tsumugi#FAN
Diana · Mid
6 / 4 / 4
35.7% KP
17,200
20.4% share
12,593g
252 CS · 9.6/m
レ ゼ#ぎ み
Draven · ADC
8 / 6 / 10
64.3% KP
32,894
39% share
16,486g
229 CS · 8.7/m
MAYHEMKING#CARRY
Leona · Support
1 / 6 / 9
35.7% KP
6,765
8% share
8,058g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
