Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 112 days ago
11 / 1 / 7
K / D / A
43.9%
Kill participation
1,133.7
Damage / min
14,718g
647.4 gold / min
14
4 placed · 2 cleared
210
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatシルバーチャリオッツ#jojo
Yone · Top
1 / 9 / 1
11.8% KP
11,115
18.9% share
7,964g
157 CS · 6.9/m
渦喰0#666
Bel'Veth · Jungle
7 / 10 / 3
58.8% KP
10,265
17.4% share
9,634g
95 CS · 4.2/m
CRYO#クライオ
Naafiri · Mid
2 / 8 / 5
41.2% KP
11,092
18.8% share
8,491g
190 CS · 8.4/m
ytta#JP1
Syndra · ADC
6 / 7 / 2
47.1% KP
16,629
28.2% share
11,585g
156 CS · 6.9/m
이x예x준x따x먹x기#JP572
Leona · Support
1 / 7 / 8
52.9% KP
9,785
16.6% share
6,137g
28 CS · 1.2/m
Red side
VictoryTopK1ng#mnt
Renekton · Top
11 / 1 / 7
43.9% KP
25,772
29.3% share
14,718g
210 CS · 9.2/m
リザードン#PKAP
Graves · Jungle
16 / 4 / 6
53.7% KP
24,644
28% share
15,016g
194 CS · 8.5/m
ダッシュ東野MK2#JP1
Vel'Koz · Mid
6 / 7 / 7
31.7% KP
15,055
17.1% share
9,130g
149 CS · 6.6/m
MとBを#246
Draven · ADC
4 / 3 / 10
34.1% KP
15,638
17.8% share
12,427g
206 CS · 9.1/m
ミッドスマイトAPエズリアル#00000
Rell · Support
4 / 2 / 14
43.9% KP
6,984
7.9% share
7,866g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
